Category Archives: Silent Space Rebellion

The Future is NOW!

Well no, not really! But it’s coming. Every step we take towards finishing this game brings us closer to finishing and launching more features as well! It’s always a difficult decision to choose what goes into a first release and … Continue reading

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SCT Nostalgia, Round 2

We’re pretty nostolgic around here, aren’t you? Who doesn’t remember CD GAMES, DIR *.EXE commands from a misspent youth in Dos Gaming Landing? (Which is totally possible again, Thanks DosBox!) We thought we would take some time in this space … Continue reading

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STC Nostalgia

Courtesy of one of our better testers, we have a trip down memory lane today. Back in 2011 we ran a short Alpha Test for some of our combat mechanics. The idea was to get a feel for what worked, … Continue reading

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Public Test Server – Now Online!

We are happy to announce that we have a Public Test Server online for both our games! Crawlspace – a Multiplayer Browser Based RTS! Play with your friends, build new stations, conquer new planets! Silent Space Rebellion – a Single … Continue reading

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Firing Updates!

Wow! So many changes since our last post. Crawlspace is really slamming along – updates to the weapons system means we are testing combat fully for the first time. The entire inventory system is now in game and working, and … Continue reading

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Heroic Journey…of a Ship?

Story in Silent Space Rebellion is an essential part of what we’re trying to do. So many browser based games on the market – one of the things that sets us apart distinctly is that we have a specific and … Continue reading

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Moving at the Speed of Click

Silent Space Rebellion has four distinct types of movement. They all flow seamlessly into and from each other, but the system can be overwhelming at first glance, so in preparation for our upcoming Beta Test we’re going to outline the … Continue reading

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