Monthly Archives: July 2012

Moving at the Speed of Click

Silent Space Rebellion has four distinct types of movement. They all flow seamlessly into and from each other, but the system can be overwhelming at first glance, so in preparation for our upcoming Beta Test we’re going to outline the … Continue reading

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One Click, One Kill

Wednesday’s update was about the Combat Screen, but there are lots of places we’ve improved the UI, from the top menu with a new bar showing you relevant stats to the torpedo icon images over the skill bar showing you … Continue reading

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Yes, But How Do I Fire a Torpedo?

Our current round of updates have focused very heavily on our user interface – and there is a very good reason for this. (Stay tuned for our upcoming blog post titled “One Click, One Kill” for more on this!) We … Continue reading

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Media Matters

We here at Intertainment Games know that Social Media is a big part of any company these days, and especially a new young upstart trying to make its place in a bustling industry. It’s taking some time, but we’re spinning … Continue reading

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The combat screen from #iGames upcoming

The combat screen from #iGames upcoming Browser Based MMO, #SSR ! – at least what it looked like LAST week… 🙂 http://ow.ly/i/MESe

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The news screen for the new game #SSR fr

The news screen for the new game #SSR from #iGames ! And what’s that in the background?!? http://ow.ly/i/MERR

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Last tease before we get to the good stu

Last tease before we get to the good stuff, we promise! Just a peek at the new #SSR System Screen from #iGames ! http://ow.ly/i/MERw

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